Flagship – Unity

flagship_title

Sr. Technical Artist

  • Created asset pipeline and processing scripts.
  • Created Shaders and Post FX
    • Mobile render target water with distortion
    • Vertex based wind
    • Double sided shadows and lighting
    • Custom height and distance fog
    • Custom texture blending
  • Created and Maintained Animation system.
  • Ship, creature and environmentrigging and skinning

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